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Built for Unreal Engine 5.5+

The AI Editor for
Unreal Engine

Generate C++ classes, refactor Blueprints, and optimize shaders contexts aware of the entire Unreal API. The only IDE that understands UPROPERTIES and UFUNCTIONS natively.

Context-Aware C++

Stop searching docs for macros. GRID auto-completes Slate syntax, gameplay tags, and delegates with full context of your project's headers.

Shader Optimization

Write HLSL with an AI assistant that understands the material graph. Optimize loops and texture samplers automatically.

Live Coding Support

Seamlessly integrates with Unreal's Live Coding. Generate code, save, and see changes in-editor instantly without restarting.